TOURNAMENT
FORMAT

OPEN QUALIFIERS

TALENTS

JoRoSaR - Host/Analyst

WeeFreeMen - Commentator

0Eris0 - Commentator

Abstract - Commentator

RULES

1. Definitions

Free Fire Europe Premier League Tournament

Participants: Players who have registered and verified by tournament’s organizers

Game: A single competitive map of either Bermuda or Purgatory or Kalahari in standard mode that is played by a maximum of 12 teams until a “BOOYAH” is achieved

Round: Series of Games that are in sets of 2/4/6

2. Global Rules

2.1. General

All decisions regarding the interpretation of the following rules lie exclusively with Garena, the decisions of which are final.

2.2. Code of Conduct

All participants of Free Fire tournaments are required to abide by the following code of conduct. Failure to adhere to the code can result in warnings, fines, disqualification, or suspension from any future Free Fire Tournaments, as deemed appropriate by Garena and/or its officials. (refer to Disciplinary Action)

2.2.1. Competitive Integrity

All participants are expected to play at their best at all times within any match of Free Fire in any tournaments conducted by Garena. Offenders who violate this rule will be subject to penalties at the sole discretion of Garena officials. The following examples are a non-exhaustive list of offenses:

  • Collusion – Participants who cooperate with others, including other competing participants to cheat or deceive and gain an unfair advantage are guilty of collusion. Acts of collusion include, but are not limited to:
    Soft play – Any agreement among participants to not play at a reasonable or expected standard of competition in a game
    Prior arrangements to split prize money and any other forms of compensation
    Receiving information and signals from outside sources during a match
    Deliberately losing any match for compensation
  • Hacking – Any modification of the Garena Free Fire game client, including using any 3rd party apps to grant in-game advantages
  • Exploiting – Deliberate abuse of in-game bug to gain an advantage
    (refer to 3.6. In-Game Bug for more info)
  • Looking at spectator monitors or mobile phones of other participants
  • Smurfing – Using another player or participant’s account
    (refer to 4. Participants for more info)
  • Multi Accounts – A participant registered using multi free fire account
    (refer to 4. Participants for more info)
  • Intentional disconnect without any officials’ approval
  • Deception – Any attempt to deceive tournament officials or other players with false statements / information / documents.

2.2.2. Sportsmanship and Proper Behavior

Participants have to behave with respect towards the representatives of the Garena, press, viewers, partners and other players. Participants may not use language that is obscene, foul, vulgar, insulting, threatening, abusive, libelous, defamatory, or otherwise offensive or objectionable, in or near the match area. This includes, but are not limited to, in-game chat, social media, and any public-facing events such as interviews.

For disputes over tournament matters - e.g., mishandling of tournament, match scores, verbal abuse, participants should always approach tournament officials within 2 days from the day of the occurrence.

Participants are expected to be cooperative with Garena or Tournament Official in an investigation for any violation of these rules.

Abuse of Garena officials, other participants, or audience members will not be tolerated. Repeated violations, including but not limited to verbal abuse, touching another participant’s devices, body, or property will result in infraction point penalties. Participants and their guests (if any) must treat all individuals attending a match with respect.

2.2.3. Discrimination and Denigration

Competitors shall not offend the dignity or integrity of a country, private person, or group of people through contemptuous or discriminatory words or actions based on race, ethnicity, national origin, social origin, gender, language, religion, political opinion, financial status, birth status, sexual orientation, or any other reason. Offenders may be immediately disqualified, have up to half of their monetary winnings forfeited, or both of the above.

2.2.4. Concluding the Competition

Upon initiating participation in a Competition, Teams and Competitors shall continue to participate in the Competition to its conclusion. Teams and Competitors shall not refuse to participate in the tournament for any reason including, without limitation, disagreement with a decision by Garena officials, an accusation of competitive integrity of the tournament, or imperfect playing conditions.

Offenders may have to forfeit the entirety of their monetary winnings from Free Fire Esports events, be banned from future Esports events, or both of the above.

2.3. Use of Participants’ Image and Media

By joining any tournaments organized by Garena, all teams and participants will allow Garena to use their image (team logos, participant photos, interview videos etc.) in promotional materials.

2.4. Ownership Restrictions

Team Owners shall not have an interest in more than one team participating in the Finals of any official Garena tournament. “Finals” are defined as the final round matches to be played between 12 teams to determine the champion of any Garena tournament.

An "interest" can be defined as any of the following: a direct or indirect financial interest, or status as an officer, manager, director, stockholder, or any other role whereby a person directly participates in the operations of such teams.

Garena reserves the right to make the final determination regarding Team ownership.

If an Owner, or an affiliate of the owner is found to have interest in multiple teams, the Owner will be required to immediately divest said interest in one of the two Teams. Garena may also choose to, at its sole discretion, to punish the Owner and the teams.

4. Participants

4.1. Player Accounts

Participants are to utilize their own accounts, and their own unique survivor name, for competing in tournaments conducted by Garena. Each participant is allowed to register with only 1 free fire account. Participants will be locked to his/her registered player account for the remainder of the tournament, and will not be allowed to switch to another player account under any circumstances.

A participant’s player name has to be unique. Garena may also refuse any player name that are deemed vulgar, offensive, discriminatory, or to be infringing on any copyrights.

4.1.1. Multi-accounts

If an individual participant is found to be participating in a tournament under the name of multiple Fire Fire accounts, the participant and all his/her accounts will be immediately disqualified. Failure to adhere will result in warnings, fines, disqualification, or suspension from any future Free Fire Tournaments, as deemed appropriate by Garena and/or its officials. (refer to Disciplinary Action).

4.1.2. Smurfing

Only participants registered in their Free Fire accounts are allowed to conduct the tournament matches. A participant/player is deemed ‘smurfing’, if a player is found to be participating in a tournament under the name of another participant.
Failure to adhere will result in warnings, fines, disqualification, or suspension from any future Free Fire Tournaments, as deemed appropriate by Garena and/or its officials. (refer to Disciplinary Action).

4.1.3. Player Account Restrictions

A minimum account level requirement is imposed on all Garena tournaments. All player accounts have to be at least Level 20 at the time of registration in order to be eligible for registration.

Minimum Gold rank to be eligible for registration

No skill, loadout, costumes, fashion, vault, or collection restrictions or requirements are imposed. Players are free to equip any items and skills in any combination in each game.

No character requirements or restrictions are imposed. Players are free to use any characters, regardless of character level, in each game.

If a team has a player that does not meet the requirements, the team will be removed from the registration list.

4.1.4. Tournament Accounts (on-site offline server)

During offline events, Garena officials may provide tournament accounts for each participant. These accounts will be pre-loaded onto every mobile device, and participants must use the tournament accounts to compete.

Players who log out of the tournament accounts for any reason will incur one infraction point.

4.2. Player's Representation

A player's in-game name can be formed using alphabets and numerics. It does not have to be unique.
However, Garena reserves the right to refuse names that are similar to well-known teams or clans.

Garena may also refuse any name that are deemed vulgar, offensive, discriminatory, or to be infringing on any copyrights. If an offending player does not change its name adequately, Garena reserves the right to freely change the player’s name, or immediately disqualify the offending player.

4.2.1. Changing Survivor name

Upon successful registration, a player may not change its Survivor name for the remainder of the tournament. Players may change their Survivor name at any time between different tournaments.

4.2.2. Substitutions

Teams are allowed to have 1 substitution in the roster.

4.2.3. Team Logos

A tournament may or may not require teams to have a unique team logo. If a team logo is required, the logo has to be of sufficient quality and etiquette, as deemed appropriate by Garena.

4.2.4. Sponsors/partnerships

Garena reserves the right to prohibit or remove teams with sponsors or partners that are solely or widely known for pornographic, drug use or other adult/mature themes and products from Garena tournaments at any time.

4.3. Europe Premier League Additional Rule

Every player must prepare one second mobile with camera or a tripod with camera to verify themselves for competition.

While competing, every player must use the second mobile with camera or the tripod to open specified application as marshall request to turn on camera for checking along the competition

While standby in a lobby. Before the competition start, every player must show their mobile for competition to marshall to check

After the game starts, every player must state the second mobile with camera or tripod at the position that marshall can see them while playing.

Failure in adhering to this rule will result in disqualification from the tournament.

This rule will be carried on to the Grand Finals and Continental EMEA Series.

5. Disciplinary action

5.1. Rule Violation

A Player and/or his team will be subjected to disciplinary actions for violation of Code of Conduct and Tournament Rules. Disciplinary action can range from warning, penalty points, fines, up to ban from Garena Free Fire Tournaments.

5.1.1. Disciplinary Action table

Rule Violation Action
Fraud & Cheating
Deception Disqualified & Ban 1 year(s) from Garena Free Fire Tournament
Collusion Disqualified & Ban 3 year(s) from Garena Free Fire Tournament
Hacking Disqualified & Ban indefinitely from Garena Free Fire Tournament
Deliberately exploiting Game Bugs / Glitch Disqualified & Ban 6 month(s) - 2 year(s) from Garena Free Fire Tournament
Smurfing Disqualified & Ban 3 year(s) from Garena Free Fire Tournament
Looking at spectator monitors or mobile phones of other participants Punished from a warning, up to ban 6 month(s) from Garena Free Fire Tournament
Unsportsmanship and improper Behavior
Late for match 1- 4 Infraction Points
Abort / Disconnect match Punished with a warning, 2 Infraction Points
Offensive Language Punished with a warning, 1 Infraction Point
Uncooperative in investigation for violation of rules Punished with 2 Infraction Points

5.1.2. Infraction Points table

Accumulated Infraction Points Action
2 Infraction Points Fine
3 Infraction Points Disqualified from current Garena Free Fire Tournament
4+ Infraction Points Disqualified & Ban 1 year from Garena Free Fire Tournament

3. Tournament Rules

All participants of Free Fire tournaments are required to abide by the following tournament rules. Failure to adhere to the rules can result in warnings, fines, disqualification, or suspension from any future Free Fire Tournaments, as deemed appropriate by Garena and/or its officials. (refer to Disciplinary Action).

Registered players will first be entered into the “Qualifier” stage. Each Qualifier may be comprised of multiple rounds, requiring teams to compete in game sets-of-2. Players will be ranked on points assigned for their placements and kill counts at the end of each Round. Top (XX) player of each set will proceed to the next stage/main Tournament.

3.1. Scoring Table

Scoring Table
2 points per kill
1st 20
2nd 17
3rd 15
4th 13
5th 12
6th 10
7th 6
8th 4
9th 3
10th 2
11th 1
12th 0

3.1.1. Tiebreakers

If there are two or more contestants tied on points at the end of a series, the tiebreaker will be decided by their placement points. If the teams are also tied on placement points, the teams will be ranked according to their placements in the last game of the series (e.g. ranking in 7th game in a Best-of-7, ranking in 5th game in a Best-of-5, etc)

3.2. Other Mobile Apps

During the course of each game, participants are not allowed to have any other apps running in the background. As long as the participant or any of his/her team members are still alive in the game, they are not allowed to minimize the Free Fire Battlegrounds app.

If participants are using devices loaned to them by the Tournament officials or organizers, they are not allowed to download or install any apps onto the device. Offenders will incur one infraction point.

3.2.1. App Notifications

Participants are not allowed to receive notifications on their mobile device during the course of each match. Offenders will incur one infraction point.
If a participant receives information on an on-going match that his/her team is competing in, the team will be immediately disqualified.

3.2.2. In-game Communications

Participants are to use the in-game voice chat function to communicate with their teammates in-game. Usage of any third party apps are not allowed. Offenders will incur one infraction point.

If the in-game voice chat service is not available, Garena officials will designate a third-party app for all participants to use. The choice of app or voice chat service used is subject to the sole discretion of Garena officials.

3.3. Equipment

3.3.1. Device Peripherals

Participants are allowed to use any joystick, mobile phone case, matte screen protectors, or any other peripherals so long as they do not modify the game’s controls. (e.g. Peripherals which add shoulder buttons for firing weapons). Participants have to rely solely on the game’s on-screen controls. Offenders will incur one infraction point, and have to remove the offending equipment.

3.3.2. Headphones

Participants are required to use headphones throughout each game during the tournament. A participant may not take off their headphones so long as their team is still active (at least one member alive) in the game. Offenders will incur one infraction point.

If the Tournament’s organizers do not provide headphones, participants are required to bring their own headphones.

3.3.3. PC Emulators

Participants are not allowed to use PC emulators to emulate Free Fire Battlegrounds for any tournament games.

Offenders and their team will be immediately disqualified.

3.3.4. On-stage Devices

An event may provide devices for the participants to use. The umpires may choose, at their sole discretion, to enforce all participants to use the provided devices for competition.

If a participant is using a Garena-provided device, they are not allowed to disconnect any cables or devices.

Any changes made to the device configuration, connections, and cabling will result in two infraction points. If a participant, with or without intention, disconnects any cabling and suffers network/gameplay difficulties, they will not be offered any remake or pauses.

3.4. Network

Each Tournament’s organizers may or may not provide WiFi networks for participants to connect to. Tournament organizers will announce WiFi availability during registration. If there are no tournament provided networks, participants are required to source for their own internet connections.

Tournament organizers may also make it mandatory for all participants to be connected to the tournament-provided WiFi for tournament matches. Offenders who do not comply will incur 1 infraction point.

3.4.1. Disconnections

Participants are not allowed to intentionally cause a disconnection during a game. Offenders will incur one infraction point.

If a participant is disconnected due to network issues, they are allowed to reconnect back to the game while the match is still ongoing. Participants are not allowed to request for a pause or a remake due to a disconnection.

However, Garena officials may consider a remake, at their sole discretion, under one of the following conditions:

  • Game server failure – all players are unable to reconnect
  • If 10 players or more are disconnected at the same time due to network issues

3.4.2. High Ping

If a participant is competing using his own network connection, the participant is solely responsible for the quality of his/her internet connection. Participants are not allowed to request for a pause or a remake due to high ping or poor network conditions.

When using network connection provided by Garena, Garena officials may consider a remake, at their sole discretion, under one of the following conditions:

  • Game server issues – all players are suffering high ping or lag in-game
  • If 20 players or more are deemed by officials to be suffering from high ping or lag

3.5. Punctuality

All participants are expected to adhere to the tournament’s schedule which can range from, reporting time for game, photoshoot, interviews etc. Participants are expected to report to the Tournament’s organizers within the requested time frame. Failure to adhere to the schedule issued by Tournament’s organizers can result in and not limited to infraction points.

  • Late for up to 15 minutes will incur 1 infraction point.
  • Late for up to 30 minutes will incur 2 infraction points.
  • Late for more than 30 minutes will be immediately disqualified and incur 4 infraction points.

3.5.1. Absent for Matches

Participants are deemed as absent for matches that are scheduled by tournament organizer if:

  • Participants did not turn up for 1 game of their scheduled round
  • When applicable, participant is unable to travel for scheduled games (4 infraction points)
  • When applicable, participant is unable to produce parent/guardian’s consent to travel for scheduled games

Failure to adhere to the code can result in warnings, fines, disqualification, or even ban from future Free Fire Tournament, as deemed appropriate by Garena and/or its officials. (refer to 5. Disciplinary Action)

3.5.2. Delays

Tournament organizers are not obliged to delay any game from starting on schedule to accommodate late teams. If a round has started before a participating team’s arrival, the late team will forfeit that round.

Tournament organizers may delay any game at their sole discretion, owing to extenuating circumstances such as difficult weather, crowd control, or game server issues.

3.6. In-game Bugs

In the event whereby a player were to encounter a bug, a remake will only be offered when all of the following conditions are met:

  • The bug is game-breaking and causes a player (or multiple players) to be unable to play the game in a normal manner. A non-exhaustive list of game-breaking bugs include:
    • Being clipped through the floor and executed
    • Being stuck on objects (windows, launchers, etc)
    • Being killed by fall damage after unexpected behaviors from driving vehicles
  • A referee is promptly notified of the bug when it occurs.
  • The bug occurs when no other players in the match has been killed yet.
  • The bug is not triggered with malicious intent by the player.

Any remake will be offered only at the sole discretion of the Garena officials and referees.

Teams who deliberately abused the bugs mentioned in may be immediately disqualified, have up to half of their monetary winnings forfeited, or both of the above.

Teams who have qualified for the league circuit are able to add 2 substitutions by the 30th of September.

These substitutions can be players who played but did not qualify for the league circuit.

Teams who already have a roster of 4 players and 1 substitution, can add 1 substitution and change 1 substitution.

The rules that are mentioned below are not exhaustive and it acts as a supplementary set of rules for the REGIONAL RULES mentioned in the above sections

Definitions

Player: Registered Player for the Tournament

Europe: Albania, Austria, Belarus, Belgium, Bosnia, Bulgaria, Croatia, Cyprus, Czech Republic, Denmark, Espanol, Estonia, Finland, France, Germany, Great Britian (UK), Greece, Hungary, Iceland, Ireland, Italy, Latvia, Liechtenstein, Lithuania, Luxembourg, Macedonia, Malta, Netherlands, Poland, Portugal, Romania, Serbia, Slovakia, Slovenia, Sweden, Turkey

Game: A single competitive map of either Bermuda or Purgatory in Classic that is played by a maximum of 12 players until a “BOOYAH” is achieved

Round: Series of Games that are in sets of either 2/4/6

Eligibility

You are eligible to take part in Free Fire Europe Premier League if you meet the following requirements:

  • Age 14 and above
  • Citizens of Europe
  • Account Level is at least Level 20 and Gold Rank

Format

Free Fire Europe Premier League consists of 3 phases. Qualifiers, League and Finals.

Qualifiers

Teams will be randomly shuffled into groups of 12 teams in each round.

A round in the Qualifier is a set of 2 games.

There are 4 rounds in the Qualifiers.

The round progression will be updated once total registrations have been tabulated.

League

The top 24 teams from the Qualifiers will proceed to the League phase. These 24 teams will be randomly shuffled into 2 groups of 12 teams.

A round in the League is a set of 4 games. The League consists of 4 rounds for each team.

Maps will be played in this order Bermuda>Kalahari>Purgatory>Kalahari

Group A play 4 games on every Saturday on 3 Oct, 10 Oct, 17 Oct and 24 Oct(total 16 games)

Group B play 4 games on every Sunday on 4 Oct, 11 Oct, 18 Oct and 25 Oct (total 16 games) No rescheduling will be made for teams who are absent for their game(s). They will automatically place last for those game(s).

At the end of the League, the top 6 of each group will proceed to the Final Stage.

Finals

A round in the Finals is a set of 6 games. The Finals consist of 1 round.

Teams who are unable to commit to the Finals schedule will be disqualified and the replacement team will be the team with the next highest placement in the League.

Top 6 teams of the finals will proceed to the Free Fire Continental EMEA Series.

Teams who have qualified for the Continental Series will need to have a Webcam/Extra phone with a Camera ready for each player.

Score Tabulation

At the end of each game, scores will be tabulated based on the scoring table in 3.1. Each Player’s placement will be determined by the final scores at the end of each phase.

Points from each phase will not carry over or be of any influence to the next phase. (i.e. Points earned during the League phase will not carry any weight in the Finals phase)

Device Registration

Players who qualified for the league are required to register their device with the tournament organisers.

Players will assist tournament organisers in verifying the device registered belongs to them.

Players will only be allowed to play once the verification is completed.

Players are only allowed to compete in the tournament on the device that is registered.

Players will be allowed to replace the registered device with another device once. To do this, players are required to inform tournament organizers at least 48 hours prior to their next scheduled match and undergo the verification process.

Players who play on unregistered/unverified devices will be disqualified.

Bugs

A list of legal and non-legal bugs will be provided to the Players. This list will be updated frequently and Players are required to check the list 6 hours before their scheduled games.
In the event the Player knows of a bug that is not on the list, they are required to inform the tournament organizers and are not allowed to use it.

In the event a player discovers a new bug in the game during the tournament games, they are not allowed to use this bug again, repeated use will result in disqualification.
Use of non-legal bugs during tournament games will result in disqualification
Intentional abuse of new bugs will result in disqualification.

Reporting Window

Players have a 48 hour window after their games to report any suspicious activity(i.e hacks, bug abuses, teaming etc). Any reports after this window will not be entertained and the results from the previous week will be final.

Disqualification

Players that are disqualified will have to forfeit the entirety of their monetary benefits (salaries, allowances and prize money) from Free Fire Esports or/and be banned from future Free Fire Esports events.

Payment terms

After the end of the tournament, all payments will be done to the winning player(s) within 90 days of receipt of all documents from the player.
Players/players will be required to provide a citizenship proof (Voter ID card, Birth certificate, passport copy or any other document as deemed fit by the sole discretion of the Organizer on a case to case basis in absence of the mentioned citizenship proof), government photo ID, cancelled cheque/passbook photo/bank statement photo to receive the prize money.
All prize payments are subject to deduction of statutory and applicable taxes.

Prize Pool Distribution

Finals

Position Prize (USD)
1st $6500
2nd $3000
3rd $2000
4th $1500
5th & 6th $1200
7th & 8th $1000
9th & 10th $900
11th and 12th $800

League Circuit

Position Prize (USD)
7th Tied (Group A & B) $600
8th Tied (Group A & B) $500
9th Tied (Group A & B) $400
10th Tied (Group A & B) $300
11th Tied (Group A & B) $200
12th Tied (Group A & B) $100

Note: Each team will get $600, $500, so on and so forth.